Demo released!


Hey!

I just released a Demo for my huge project that is based on the latest early access version of the game 0.6.0.
The full patch-notes for 0.6.0 can be found here.


What is this game?

- The game is (simply put) a 1-4 player, coop, mine disarming simulator where a wide range of "entities" and various "natural phenomenon" are out to get you.

-You/your unit receives an income by the end of each day based on how many mines that has been disarmed and the total value of artifacts recovered from a sprawling system of tunnels beneath the surface. If your net-total lies under an ever-rising threshold by the end of the day, it's game over.

- The game is divided into 5-zones across a non-linear open world filled with secrets to uncover and an ending if you push hard enough.

How long has this been in development?

The game has been in development for around ~1,5 years - and still going strong. I'm fully committed to finishing the game and bring it out of early access as soon as possible.

Hope you find the demo somewhat interesting! I'm all ears for any kind of feedback, bug finding and/or suggestions for what could be cool additions to the game.

That's it, have a lovely day :)

Files

Demining - Demo (Standalone) 1.9 GB
Version 2 4 days ago
Demining - Demo (Steam)
External
6 days ago
Demining - Demo (Standalone) 1.9 GB
Version 1 6 days ago

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